TCJ Production

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The Forum for the production of the highly ambitious fan game, "Banjo-Kazooie: The Crystal Jiggy".


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    Idea for system for getting models textured

    SnsSeeker13
    SnsSeeker13


    Posts : 32
    Join date : 2009-02-23

    Idea for system for getting models textured Empty Idea for system for getting models textured

    Post  SnsSeeker13 Sat Feb 28, 2009 8:04 pm

    Since it doesn't look like there's any individual texture artist I can hand meshes over to, I was thinking that the models should be distributed via the '3d models (un-textured) thread'. After the link to the file including the UV and the .blend file, there should be a label such as 'available to texture', 'being textured by _____' or 'awaiting approval for texturing'. What do you guys think? should I set up the thread to work like that?
    B-Kpianist
    B-Kpianist
    Admin


    Posts : 224
    Join date : 2009-02-21
    Location : Spiral Mountain

    Idea for system for getting models textured Empty Re: Idea for system for getting models textured

    Post  B-Kpianist Sat Feb 28, 2009 8:36 pm

    Yeah- that'll help organization a lot. Go ahead and do that Smile

    I need to get SF260 to join.
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    cooki-cooki
    Admin


    Posts : 9
    Join date : 2009-04-02

    Idea for system for getting models textured Empty Re: Idea for system for getting models textured

    Post  cooki-cooki Sat Apr 04, 2009 6:18 pm

    I don't accept .blend files, I need them in .obj, if you can hadle them with the UVs that'd be awesome.
    SnsSeeker13
    SnsSeeker13


    Posts : 32
    Join date : 2009-02-23

    Idea for system for getting models textured Empty Re: Idea for system for getting models textured

    Post  SnsSeeker13 Sat Apr 04, 2009 7:05 pm

    I can put them up as .obj files. I'm probably taking the Balistic Bedroom props down soon, so I won't convert those until we need them.

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