Since it doesn't look like there's any individual texture artist I can hand meshes over to, I was thinking that the models should be distributed via the '3d models (un-textured) thread'. After the link to the file including the UV and the .blend file, there should be a label such as 'available to texture', 'being textured by _____' or 'awaiting approval for texturing'. What do you guys think? should I set up the thread to work like that?
3 posters
Idea for system for getting models textured
B-Kpianist- Admin
- Posts : 224
Join date : 2009-02-21
Location : Spiral Mountain
Yeah- that'll help organization a lot. Go ahead and do that
I need to get SF260 to join.
I need to get SF260 to join.
cooki-cooki- Admin
- Posts : 9
Join date : 2009-04-02
I don't accept .blend files, I need them in .obj, if you can hadle them with the UVs that'd be awesome.
SnsSeeker13- Posts : 32
Join date : 2009-02-23
I can put them up as .obj files. I'm probably taking the Balistic Bedroom props down soon, so I won't convert those until we need them.
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